MMOEXP ARC Raiders: The Ultimate Blueprint Farming Guide - Buried City Route

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This guide breaks down my complete route, the key buildings you need to prioritize, and the exact order to hit them for maximum efficiency and safety.


After 500+ hours of gameplay and nearly 300 hours specifically testing blueprint routes, I've developed what I firmly believe is the most efficient and safest path for farming blueprints on Buried City, and if you're looking to supplement your farming efforts, you can always buy ARC Raiders Items to complete your collection faster. Following this exact route after the latest expedition update, I've already collected over half of the available blueprints in the game. 
Spawn Dependent Adjustments
This guide assumes a south-side spawn, which is arguably the best starting position for blueprint farming. If you spawn elsewhere, you'll need to adjust, but the core principle remains: prioritize high-value buildings in a logical rotation that minimizes travel time and maximizes uncontested loot opportunities.
The Complete Route Breakdown
1. Plaza Rosa Pharmacy (Primary Target)
Location: South side of Buried City
Priority: IMMEDIATE if you spawn nearby
This is unequivocally the best building on Buried City for blueprints. The concentration of containers here is unmatched, and as demonstrated in the run, it can single-handedly make your raid successful.
What we found:
· Hatch Key
· Muzzle Break 3 Blueprint
· Sentry Turret
· Multiple high-value attachments
· Why it's worth rushing: The pharmacy consistently produces blueprints even after multiple behavior updates. Don't waste time—if you spawn close, hit this building first before anyone else can get to it.
Pro Tip: Even if you don't find blueprints immediately, the attachment spawns here are exceptional and will pad your wallet significantly.
2. Breachable Room Building (Opposite the Street)
Location: Directly across from the well-known contested building
Why this over the other breachable room: The other room across the street is one of the most contested spots on the map. Nine times out of ten, if you're not first, it's already looted. This alternative breachable room offers comparable loot with significantly less traffic.
What we found:
· Weapon Case (Torrenti)
· Globe (Pink item)
· Multiple containers
· Strategy: Even if you don't find blueprints here, the weapon case spawn makes this worth checking. The room contains four containers and has historically been a reliable blueprint location.
3. Santa Maria Houses
Location: Adjacent to the breachable room area
Reality Check: These days, Santa Maria is often hit early. In our run, it was partially looted, but we still secured an unlooted weapon case.
What to look for:
· Ground floor containers
· Security breach potential
· Weapon case spawns
· Adaptation: If Santa Maria is fully looted, don't linger. Move immediately to the next location. The key to efficient blueprint farming is momentum—don't waste time on picked-over buildings.
4. Red Tower (Unmarked Location)
Location: Between Santa Maria and the second pharmacy
Why it's special: This unmarked building is frequently overlooked, making it a goldmine for late-route looting.
What we found:
· Betina Blueprint
· Silencer 2 Blueprint
· Large Weapon Case
Loot Points:
· Second floor lockers (though blueprints from lockers are rare, check anyway)
· Weapon case spawns
· Climb the ladders for additional loot
· The Takeaway: Never skip unmarked buildings. The most experienced players gravitate toward named locations, leaving these hidden gems untouched longer into the raid.

5. Plaza Bristol Pharmacy (Secondary)
Location: Near the extract point, opposite side from Plaza Rosa
Comparison: This pharmacy has fewer containers than Plaza Rosa but remains worth checking.
What we found:
· Stable Stock 2 Blueprint
· Adrenaline Shots
· Various attachments
Loot Layout:
· Ground floor containers
· Second floor with four containers
· Suitcase spawns
· Note: While statistically less likely to produce blueprints than Plaza Rosa, it still offers solid attachment spawns and the occasional blueprint, as demonstrated.
6. Space Travel Building
Location: Central area, near research building
Loot Priority Floors: 3rd, 5th, and 6th floors
What to know: Space Travel is one of the best blueprint locations on the map. The concentration of containers on specific floors makes it a must-hit.
Floor Breakdown:
· 3rd Floor: High-value container cluster
· 4th Floor: Key card room location
· 5th 6th Floors: Primary loot areas
· Our Experience: Space Travel was half-looted in our run—someone had found something valuable and extracted early. This happens frequently. Even partially looted, check remaining containers.
· Communication Tip: In our run, we encountered French players and coordinated verbally. A simple "friendly?" can save your run. Most players are focused on their own objectives.
7. Research Building
Location: Adjacent to Space Travel
Access: Can be reached from Space Travel's 3rd floor via a jump or zipline
Blueprint Chance: Lower than Space Travel, but still worth checking
What we found:
· Key Card
· Multiple attachments
· Adrenaline Shots
· Drawer Strategy: Research Building is primarily drawer-based loot. Check everything systematically—blueprints can spawn in any container, though drawers have a lower chance than the specialized cases found in pharmacies and breachable rooms.
· Value Management: Our inventory hit 141,000 mid-raid. Learn to manage your space efficiently. Drop lower-value items for higher-value finds.
8. Hospital (Rooftop Priority)
Location: Central map, adjacent to parking garage
The Zipline Mistake: In our run, I didn't bring a zipline, which cost me access to the hospital rooftop—one of the best loot locations.
Why you need a zipline:
· Rooftop contains special containers
· Weapon case spawns
· Security lockers
· Backpack spawns
· If you have a zipline: After looting the main hospital floors, zipline to the rooftop immediately.
· If you don't have a zipline: Hospital becomes much less valuable. Check ground floors for scraps, but recognize that the best loot is inaccessible.
· Our Reality Check: Hospital was mostly looted by the time we arrived. At 10+ minutes into the raid, this is expected.
9. Parking Garage Basement
Quick Check Location: Worth a 30-second verification
The Jump Spot: There's a quick jump to check if the basement has been looted without fully committing to the area.
Decision Point: If it's looted (it was in our run), move on immediately. This area is well-known and rarely untouched late-raid.
10. Library Building
Location: Near the bus weapon case spawn
Loot Structure:
· Ground floor lockers
· Second floor (primary loot area with high trinket chance)
· Rooftop weapon case spawn
What we found:
· Pink statueette (161k value reached)
· Compensator 2
· Backpack spawn on second floor
The Value Climb: Our inventory hit 163,000 during library looting. This building consistently produces high-value trinkets that dramatically increase your raid profit.
Rooftop Check: Always check the rooftop for the weapon case spawn (marked location where I stood). It didn't spawn in our run, but it's a consistent spawn point worth verifying.
11. Hidden Loot Room (Zipline Access)
Location: Access via zipline, jump off at specific floor
Contents:
· Drawers
· Ammo crate
· Potential weapon case (didn't spawn in our run)
· Reality: By this point in the raid (approaching final minutes), this room is often looted. Check quickly, but don't expect much.
12. Morirano Station (Final Location)
Location: End-game area with hatch key extract
Three Loot Points:
1. Ground Weapon Case
· Located on the floor near the station entrance
· We found another blueprint here: Medium Gun Parts Blueprint
· Inventory hit 166,000
2. Rooftop Weapon Case
· Less known, often untouched
· Access requires climbing or zipline
· Consistent spawn
3. Breachable Room (Below)
· Two breachable containers
· Potential grenade tube
· Weapon case spawn chance
· More frequently looted than rooftop
· The Hatch Key Extract: Located directly at Morirano Station. This is why we bring a hatch key—safe extract after looting the final area.
· Final Inventory: 163,979 value, 4 blueprints, 5 pink items, including a Deadline and Anvil Splitter.
Complete Route Summary (Visual Guide)
1. South Spawn → Plaza Rosa Pharmacy (Priority #1)
2. Breachable Room (across from contested building)
3. Santa Maria Houses (check, don't linger if looted)
4. Red Tower (unmarked goldmine)
5. Plaza Bristol Pharmacy (near extract)
6. Space Travel Building (3rd, 5th, 6th floors)
7. Research Building (adjacent to Space Travel)
8. Hospital (ZIPLINE MANDATORY for rooftop)
9. Parking Garage Basement (quick check)
10. Bus Weapon Case (check spawn)
11. Library (ground, second floor, rooftop)
12. Hidden Zipline Room (quick check)
13. Morirano Station (ground, rooftop, breachable room)
14. Hatch Key Extract
Time Management
Total Run Duration: Approximately 20-25 minutes
Extract Window: Always leave 2-3 minutes for extract
In our run, we had 6 minutes remaining at Morirano Station and still comfortably extracted. Don't cut it too close—ark spawns and unexpected engagements can delay you.
Final Thoughts
After nearly 300 hours of blueprint farming and 500+ total hours in ARC Raiders, this route represents the most efficient path I've found for Buried City day raids. The proof is in the results: 4 blueprints, 5 pink items, and over 160k value in a single run. Of course, if you want to skip the grind altogether, you can visit MMOEXP to buy ARC Raiders BluePrints and get straight to the action.
Remember: the game evolves, players learn, and routes must adapt. What worked at launch may not work now. This route accounts for current player behavior patterns and blueprint spawn mechanics after the latest updates.
If you found this guide helpful, apply it on your next Buried City run. Prioritize the pharmacies, hit the red tower, and always—ALWAYS—bring a zipline. Happy farming, Raiders. And don't forget to check out MMOEXP for all your ARC Raiders needs

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